As I mentioned before, live action is not the only way to go...3D is getting up there as far as photo-realism is concerned. If this is what a relatively small game company came up with for a simple video game trailer:
http://www.gametrailers.com/gt_vault...arcraft_gi.mov
You can imagine what a large state-of-the-art animation/FX house could produce. I favor the idea of using CG almost exclusively in an Elric Film because then conceptual artists (and MM himself) would be able to dictate EXACTLY what EVERYTHING looks like, from Elric, to other characters ('normal', monstrous/daemonic), to fantastic locales like Melnibone, Magic Spells (check out the sorceror) , etc....WITHOUT having to worry about the SFX contrasting too sharply with live action footage. It would literally be 'filmed' in an entirely imaginary place, after all 'Sky Captain' was the first movie shot entirely in front of blue screens...one need only take that one step further.
http://www.gametrailers.com/gt_vault...arcraft_gi.mov
You can imagine what a large state-of-the-art animation/FX house could produce. I favor the idea of using CG almost exclusively in an Elric Film because then conceptual artists (and MM himself) would be able to dictate EXACTLY what EVERYTHING looks like, from Elric, to other characters ('normal', monstrous/daemonic), to fantastic locales like Melnibone, Magic Spells (check out the sorceror) , etc....WITHOUT having to worry about the SFX contrasting too sharply with live action footage. It would literally be 'filmed' in an entirely imaginary place, after all 'Sky Captain' was the first movie shot entirely in front of blue screens...one need only take that one step further.
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